We want stories from the world. Digging deep into our impulse to craft narrative can explain quite a bit about the modern world. We are not mythical creatures, but we are the ones who create the myths. (I’ll cede that this line is probably inspired by spending the last month re-reading Neil Gaiman’s Sandman.)
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Horror is about anxiety, but what happens when you’re always anxious and afraid? The three seasons of the podcast Alice Isn’t Dead hint at this idea, but only tangentially. Telling a story with a full cast and dialog only lets you get so far into each character’s head, keeping you at arm's length. Moving into a . . .
Swedish Noir started its march into popular translation with the Girl With The Dragon Tattoo series. I never got into that series, but Arne Dahl came with the endorsement of Warren Ellis. Though Dahl writes police procedurals, the prose is compelling and filled with the sort of melancholy you get living in a place that's dark for two . . .
What we make of a year doesn't come rolling in on January 1st. It is a series of moments that culminate into a complete chapter. We like these changeovers because they arrange our lives into neatly packaged bits of narrative. The world is digested and made sense of.
It does make sense to at least . . .
Though this list is ranked, I mostly wanted to share music from this year people should check out. So I used my LastFM profile to count albums from this year that I played the most. There are a ton of EPs I liked that were buried by the way LastFM ranks album plays, as well as some newer records that haven't had a chance to stick into the . . .
Hackaday - The idea that the media would blindly report a piece of speculation shouldn't surprise anyone. Hackaday breaks down the evidence of the Gatwick airport closing, and it doesn't look good for the drone theory. It does help slip in free ads for a drone security device that pearl-clutching politicians can force airports to buy. . . .
Calling Spider-Man, the best superhero video game feels like Hyperbole, even a month out from finishing it. The Marvel Ultimate Alliance and X-Men Legends games were great, but Spider-Man was a game that did its best to make you feel like a hero, while still staying close to the progression and story-telling required to feel like a game.. . .